E. O’Farrell Et Al. , "PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development," 28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021 , vol.1442, Krems, Austria, pp.695-707, 2021
O’Farrell, E. Et Al. 2021. PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development. 28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021 , (Krems, Austria), 695-707.
O’Farrell, E., Yilmaz, M., Güleç, U., & Clarke, P., (2021). PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development . 28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021 (pp.695-707). Krems, Austria
O’Farrell, Emer Et Al. "PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development," 28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021, Krems, Austria, 2021
O’Farrell, Emer Et Al. "PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development." 28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021 , Krems, Austria, pp.695-707, 2021
O’Farrell, E. Et Al. (2021) . "PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development." 28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021 , Krems, Austria, pp.695-707.
@conferencepaper{conferencepaper, author={Emer O’Farrell Et Al. }, title={PlaySAFe: Results from a Virtual Reality Study Using Digital Game-Based Learning for SAFe Agile Software Development}, congress name={28th European Conference on Systems, Software and Services Process Improvement, EuroSPI 2021}, city={Krems}, country={Austria}, year={2021}, pages={695-707} }