M. B. Aşkın And U. ÇELİKCAN, "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality," COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, no.6, 2022
Aşkın, M. B. And ÇELİKCAN, U. 2022. Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality. COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, no.6 .
Aşkın, M. B., & ÇELİKCAN, U., (2022). Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality. COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, no.6.
Aşkın, Mehmet, And UFUK ÇELİKCAN. "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality," COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, no.6, 2022
Aşkın, Mehmet B. And ÇELİKCAN, UFUK. "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality." COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, no.6, 2022
Aşkın, M. B. And ÇELİKCAN, U. (2022) . "Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality." COMPUTER ANIMATION AND VIRTUAL WORLDS , vol.33, no.6.
@article{article, author={Mehmet Bahadır Aşkın And author={UFUK ÇELİKCAN}, title={Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality}, journal={COMPUTER ANIMATION AND VIRTUAL WORLDS}, year=2022}