B. Genç Ersoy And D. Belet Boyacı, "Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study," International Technology and Education Journal , vol.5, no.1, pp.32-49, 2021
Genç Ersoy, B. And Belet Boyacı, D. 2021. Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study. International Technology and Education Journal , vol.5, no.1 , 32-49.
Genç Ersoy, B., & Belet Boyacı, D., (2021). Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study. International Technology and Education Journal , vol.5, no.1, 32-49.
Genç Ersoy, Berrin, And Dilek Belet Boyacı. "Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study," International Technology and Education Journal , vol.5, no.1, 32-49, 2021
Genç Ersoy, Berrin G. And Belet Boyacı, Dilek B. . "Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study." International Technology and Education Journal , vol.5, no.1, pp.32-49, 2021
Genç Ersoy, B. And Belet Boyacı, D. (2021) . "Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study." International Technology and Education Journal , vol.5, no.1, pp.32-49.
@article{article, author={Berrin Genç Ersoy And author={Dilek Belet Boyacı}, title={Devising Gamification for Vocabulary Development and Motivation: An Experimental, Mixed-Model Study}, journal={International Technology and Education Journal}, year=2021, pages={32-49} }