European Journal of Control, cilt.75, 2024 (SCI-Expanded)
In a social network, individuals express their opinions on several interdependent topics, and therefore the evolution of their opinions on these topics is also mutually dependent. In this work, we propose a differential game model for the multi-dimensional opinion formation of a social network whose population of agents interacts according to a communication graph. Each individual's opinion evolves according to an aggregation of disagreements between the agent's opinions and its graph neighbors on multiple interdependent topics exposed to an unknown extraneous disturbance. For a social network with strategist agents, the opinions evolve over time with respect to the minimization of a quadratic cost function that solely represents each individual's motives against the disturbance. We find the unique Nash/worst-case equilibrium solution for the proposed differential game model of coupled multi-dimensional opinions under an open-loop information structure. Moreover, we propose a distributed implementation of the Nash/worst-case equilibrium solution. We examine the non-distributed and proposed distributed open-loop Nash/worst-case strategies on a small social network with strategist agents in a two-dimensional opinion space. Then we compare the evolved opinions based on the Nash/worst-case strategy with the opinions corresponding to social optimality actions for non-strategist agents.