Copy For Citation
Çapın T. K., Pulli K., Akenine-Möller T.
IEEE Computer Graphics and Applications, vol.28, no.4, pp.74-84, 2008 (SCI-Expanded)
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Publication Type:
Article / Article
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Volume:
28
Issue:
4
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Publication Date:
2008
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Doi Number:
10.1109/mcg.2008.83
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Journal Name:
IEEE Computer Graphics and Applications
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Journal Indexes:
Science Citation Index Expanded (SCI-EXPANDED), Scopus
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Page Numbers:
pp.74-84
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Keywords:
3D displays, Augmented reality, Graphics, Handheld graphics, Hardware, Mobile communication, Mobile graphics, Mobile handsets, Mobile user interfaces, Pixel, Survey, Three dimensional displays, Tiles, Visualization
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TED University Affiliated:
No
Abstract
High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces. © 2008 IEEE.