The state of the art in mobile graphics research
IEEE Computer Graphics and Applications, vol.28, no.4, pp.74-84, 2008 (SCI-Expanded, Scopus)
- Publication Type: Article / Article
- Volume: 28 Issue: 4
- Publication Date: 2008
- Doi Number: 10.1109/mcg.2008.83
- Journal Name: IEEE Computer Graphics and Applications
- Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Scopus
- Page Numbers: pp.74-84
- Keywords: 3D displays, Augmented reality, Graphics, Handheld graphics, Hardware, Mobile communication, Mobile graphics, Mobile handsets, Mobile user interfaces, Pixel, Survey, Three dimensional displays, Tiles, Visualization
- Open Archive Collection: AVESIS Open Access Collection
- TED University Affiliated: No
Abstract
High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces. © 2008 IEEE.