The state of the art in mobile graphics research


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Çapın T. K., Pulli K., Akenine-Möller T.

IEEE Computer Graphics and Applications, vol.28, no.4, pp.74-84, 2008 (SCI-Expanded) identifier identifier

  • Publication Type: Article / Article
  • Volume: 28 Issue: 4
  • Publication Date: 2008
  • Doi Number: 10.1109/mcg.2008.83
  • Journal Name: IEEE Computer Graphics and Applications
  • Journal Indexes: Science Citation Index Expanded (SCI-EXPANDED), Scopus
  • Page Numbers: pp.74-84
  • Keywords: 3D displays, Augmented reality, Graphics, Handheld graphics, Hardware, Mobile communication, Mobile graphics, Mobile handsets, Mobile user interfaces, Pixel, Survey, Three dimensional displays, Tiles, Visualization
  • TED University Affiliated: No

Abstract

High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces. © 2008 IEEE.