An instructional design/development model for the creation of game-like learning environments: The FIDGE model.
in: Affective and Emotional Aspects of Human Computer Interaction Game Based and Innovative Learning, PIVEC MAYA, Editor, IOS Press , pp.93-112, 2006
- Publication Type: Book Chapter / Chapter Vocational Book
- Publication Date: 2006
- Publisher: IOS Press
- Page Numbers: pp.93-112
- Editors: PIVEC MAYA, Editor
- TED University Affiliated: No