Efficient modeling of virtual humans in MPEG-4


Çapın T. K., Petajan E., Ostermann J.

2000 IEEE International Conference on Multimedia and Expo (ICME 2000), New York, United States Of America, 30 July - 02 August 2000, pp.1103-1106 identifier

  • Publication Type: Conference Paper / Full Text
  • City: New York
  • Country: United States Of America
  • Page Numbers: pp.1103-1106
  • TED University Affiliated: No

Abstract

This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compression of virtual human models and their interface with other MPEG-4 objects, with bitrate requirements as low as 1 Kbit/second. In this paper we give an overview of geometrical modelling techniques for the FBA object, and in the accompanying paper we describe the animation techniques.