Yayınlar & Eserler

Makaleler 40
Tümü (40)
SCI-E, SSCI, AHCI (34)
SCI-E, SSCI, AHCI, ESCI (38)
Scopus (39)
Diğer Yayınlar (1)
Hakemli Bilimsel Toplantılarda Yayımlanmış Bildiriler 30

2. A Fully Object-space Approach for Full-reference Visual Quality Assessment of Static and Animated 3D Meshes

14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (GRAPP), Prague, Çek Cumhuriyeti, 25 - 27 Şubat 2019, ss.169-176, (Tam Metin Bildiri)

4. Perceptual caricaturization of 3D models

27h International Symposium on Computer and Information Sciences, ISCIS 2012, Paris, Fransa, 3 - 04 Ekim 2012, ss.201-207, (Tam Metin Bildiri) Creative Commons License

5. Paper and pen: A 3D sketching system

27h International Symposium on Computer and Information Sciences, ISCIS 2012, Paris, Fransa, 3 - 04 Ekim 2012, ss.191-199, (Tam Metin Bildiri) Creative Commons License

6. A decision theoretic approach to motion saliency in computer animations

4th International Conference on Motion in Games, MIG 2011, Edinburgh, İngiltere, 13 - 15 Kasım 2011, cilt.7060 LNCS, ss.168-179, (Tam Metin Bildiri) Creative Commons License

7. A framework for enhancing depth perception in computer graphics

7th Annual Symposium on Applied Perception in Graphics and Visualization, APGV 2010, Los Angeles, CA, Amerika Birleşik Devletleri, 23 - 24 Temmuz 2010, ss.141-148, (Tam Metin Bildiri) Creative Commons License

8. Saliency for animated meshes with material properties

7th Annual Symposium on Applied Perception in Graphics and Visualization, APGV 2010, Los Angeles, CA, Amerika Birleşik Devletleri, 23 - 24 Temmuz 2010, ss.81-88, (Tam Metin Bildiri) Creative Commons License

9. A face tracking algorithm for user interaction in mobile devices

2009 International Conference on CyberWorlds, CW '09, Bradford, İngiltere, 7 - 11 Eylül 2009, ss.385-390, (Tam Metin Bildiri) Creative Commons License

10. Editing heightfield using history management and 3D widgets

2009 24th International Symposium on Computer and Information Sciences, ISCIS 2009, Guzelyurt, Kıbrıs (Gkry), 14 - 16 Eylül 2009, ss.442-447, (Tam Metin Bildiri) Creative Commons License

11. 3D thumbnails for mobile media browser interface with autostereoscopic displays

16th International Multimedia Modeling Conference on Advances in Multimedia Modeling, MMM 2010, Chongqing, Çin, 6 - 08 Ekim 2010, cilt.5916 LNCS, ss.626-636, (Tam Metin Bildiri) Creative Commons License

12. Simulation of water drops on a surface

2008 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008, İstanbul, Türkiye, 28 - 30 Mayıs 2008, ss.361-364, (Tam Metin Bildiri) Creative Commons License

13. A unified graphics rendering pipeline for autostereoscopic rendering

1st International Conference on 3DTV, 3DTV-CON 2007, Kos, Yunanistan, 7 - 09 Mayıs 2007, (Tam Metin Bildiri) Creative Commons License

14. More: A mobile open rich media environment

2006 IEEE International Conference on Multimedia and Expo, ICME 2006, Toronto, Kanada, 9 - 12 Temmuz 2006, cilt.2006, ss.2029-2032, (Tam Metin Bildiri) Creative Commons License

15. Camera-based virtual environment interaction on mobile devices

ISCIS 2006: 21th International Symposium on Computer and Information Sciences, İstanbul, Türkiye, 1 - 03 Kasım 2006, cilt.4263 LNCS, ss.765-773, (Tam Metin Bildiri) Creative Commons License

16. Mobile camera-based user interaction

ICCV 2005 Workshop on HCI - Computer Vision in Human-Computer Interaction, Beijing, Çin, 21 Ekim 2005, cilt.3766 LNCS, ss.79-89, (Tam Metin Bildiri) Creative Commons License

17. Mobile camera-based adaptive viewing

4th International Conference on Mobile and Ubiquitous Multimedia, MUM '05, Christchurch, Yeni Zelanda, 8 - 10 Aralık 2005, cilt.154, ss.78-83, (Tam Metin Bildiri)

18. JSR-226: A versatile API for mobile SVG on J2ME

ACM SIGGRAPH 2004: Web Graphics, SIGGRAPH'04, Los Angeles, CA, Amerika Birleşik Devletleri, 8 - 12 Ağustos 2004, ss.11, (Tam Metin Bildiri)

19. Very low bitrate coding of virtual human animation in MPEG-4

2000 IEEE International Conference on Multimedia and Expo (ICME 2000), New York, Amerika Birleşik Devletleri, 30 Temmuz - 02 Ağustos 2000, ss.1107-1110, (Tam Metin Bildiri)

20. Efficient modeling of virtual humans in MPEG-4

2000 IEEE International Conference on Multimedia and Expo (ICME 2000), New York, Amerika Birleşik Devletleri, 30 Temmuz - 02 Ağustos 2000, ss.1103-1106, (Tam Metin Bildiri)

21. Efficient modeling of virtual humans in MBEG-4

2000 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO, PROCEEDINGS VOLS I-III, ss.1103-1106, (Tam Metin Bildiri)

22. Crowd modelling in Collaborative Virtual Environments

ACM Symposium on Virtual Reality Software and Technology, VRST 1998, Taipei, Tayvan, 2 - 05 Kasım 1998, ss.115-124, (Tam Metin Bildiri) Creative Commons License

23. Efficient network transmission of virtual human bodies

1998 Computer Animation, CA 1998, Pennsylvania, Amerika Birleşik Devletleri, 8 - 10 Haziran 1998, ss.41-48, (Tam Metin Bildiri)

24. Autonomous actors in networked collaborative virtual environments

1998 MultiMedia Modeling Conference, MMM 1998, Lausanne, İsviçre, 12 - 15 Ekim 1998, ss.138-145, (Tam Metin Bildiri)

25. Integration of avatars and autonomous Virtual Humans in Networked Virtual Environments

ADVANCES IN COMPUTER AND INFORMATION SCIENCES '98, cilt.53, ss.326-333, (Tam Metin Bildiri)

26. Versatile navigation interface for virtual humans in collaborative virtual environments

Proceedings of the 1997 ACM Symposium on Virtual Reality Software and Technology, VRST, Lausanne, İsviçre, 15 - 17 Eylül 1997, ss.45-49, (Tam Metin Bildiri)

27. MPEG-4 for networked collaborative virtual environments

Proceedings of the 1997 3rd Annual Conference on Virtual Systems and Multimedia, VSMM'97, Geneva, Switz, 10 - 12 Eylül 1997, ss.19-25, (Tam Metin Bildiri)

28. A dead-reckoning algorithm for virtual human figures

IEEE 1997 VIRTUAL REALITY ANNUAL INTERNATIONAL SYMPOSIUM, PROCEEDINGS, ss.161-169, (Tam Metin Bildiri) Creative Commons License

29. Dead-reckoning algorithm for virtual human figures

Proceedings of the 1997 IEEE Virtual Reality Annual International Symposium, Albuquerque, NM, USA, 1 - 05 Mart 1997, ss.161-169, (Tam Metin Bildiri)

30. Progressive refinement radiosity on ring-connected multicomputers

Proceedings of the 1993 Parallel Rendering Symposium, San-Jose, Kostarika, 25 - 26 Ekim 1993, ss.71-76, (Tam Metin Bildiri)
Kitaplar 2

1. Modeling Human Perception of 3D Scenes

Intelligent Scene Modeling and Human-Computer Interaction, , Editör, Springer, 2021
Metrikler

Yayın

72

Yayın (WoS)

48

Yayın (Scopus)

65

Atıf (WoS)

431

H-İndeks (WoS)

12

Atıf (Scopus)

919

H-İndeks (Scopus)

16

Proje

3

Fikri Mülkiyet

1

Tez Danışmanlığı

1

Açık Erişim

36
BM Sürdürülebilir Kalkınma Amaçları